//==============================================================================
// scarab_anim.txt
//==============================================================================

//==============================================================================
define eclipseSFX
{
   SetSelector
   {
		TechLogic none/Eclipse Active
		set hotspot
		{
			version
			{
			  Visualnone jimmy
			}
		}
		set hotspot
		{
			version
			{
			  Visualparticle SFX A Eclipse Unit effect
			}
		}		    
   }
}


//==============================================================================
define egyptbirthSFX
{
   set hotspot
   {
      version
      {
         VisualParticle SFX E Myth Unit Birth Effect
      }
   }
}

//==============================================================================
anim Birth
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Special E Scarab_BirthA
				connect HOTSPOT egyptbirthSFX hotspot
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Special E Scarab_IdleA
				connect HOTSPOT egyptbirthSFX hotspot
         }
      }
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Special E Scarab_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.42 true   
            tag GenericSound 0.60 true   
            tag SpecificSoundSet 0.42 false ScarabAttack checkVisible 
//-- end auto generated section
				connect hotspot eclipseSFX hotspot
         }
      }
   }
}

//==============================================================================
anim gore
{
   SetSelector 
   {
     set hotspot
      {
         version
         {
            Visual Special E Scarab_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.52 true   
               tag GenericSound 0.40 true   
               tag SpecificSoundSet 0.47 false ScarabAttack checkVisible 
//-- end auto generated section
            Connect FRONTABDOMEN heroglow hotspot
         }
      }
   }
}


//==============================================================================
anim Walk
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Special E Scarab_WalkA
				tag FootstepRight 0.10 true
				tag FootstepLeft 0.00 true
				tag FootstepRight 0.30 true
				tag FootstepLeft 0.25 true
				tag FootstepRight 0.45 true
				tag FootstepLeft 0.35 true
				tag FootstepRight 0.64 true
				tag FootstepLeft 0.50 true
				tag FootstepRight 0.75 true
				tag FootstepLeft 0.70 true
				tag FootstepRight 0.95 true
				tag FootstepLeft 0.85 true
				connect hotspot eclipseSFX hotspot
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Special E Scarab_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.74 false HeavyFall checkVisible 
//-- end auto generated section
				connect hotspot eclipseSFX hotspot
         }
      }
   }
}
//==============================================================================
anim Bored
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Special E Scarab_BoredA
				connect hotspot eclipseSFX hotspot
         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Special E Scarab_FlailA
				connect hotspot eclipseSFX hotspot
         }
      }
   }
}